Optional course - Fundamentals of Game Studies 2555-s1KUL-L-FK-FGS
- https://moodle.umk.pl/course/view.php?id=3900 (term 2022/23L)
The course is devoted to digital games and their growing cultural significance following the expansion of the gaming industry and consumption of game texts. The course aims at broadening the students' knowledge and comprehension of digital game texts as experiences and as forms of expression. Throughout the duration of the course the following issues will be discussed: the interplay of the narrative and the ludic elements of digital game texts; the influence of other media on digital game texts; decoupling "games" and "play"; digital game texts covering difficult and complex subjects (themes of loss, guilt, betrayal and disability).
Total student workload
Teaching methods
Expository teaching methods
Exploratory teaching methods
Online teaching methods
Course coordinators
Assessment criteria
Graded credit.
Assessment methods:
Continuous evaluation (40%) and assigned project (60%)
Assessment criteria:
fail- (59%)
satisfactory- (60-67%)
satisfactory plus- (68-75%)
good - (76-84%)
good plus- (85-90%)
very good- (91-100%)
Practical placement
n/a
Additional information
Additional information (registration calendar, class conductors, localization and schedules of classes), might be available in the USOSweb system: